The party follows the butterfly out of a different door into a hallway. It disappears. The party isn’t sure why it’s following the butterfly. Only Desna something something.
The hallway opens into a round room with no other exits. Shardryn and SAL find a hidden door that opens into an inner courtyard. The courtyard is sealed off from the outside, containing a forge underneath a pavilion roof, and a shack with a closed door. Against the wall by the closed door is a shield.
Attempting to reach the door handle, the party spots movement from behind the shield. A damaged doll, Ballda, is hiding there from the cat. The party aids her and she tells the story of how she came to be imprisoned within the body of a doll.
She had come to this area with an adventurer named Tanil. Tanil had a found torque and started to wear it. She was planning to go north along the trade road, and gathered a few supporters to help her on her journey. Tanil was an adult at the time, so she seemed confused when the party told her about a child named Tanil.
Inside the shack in the courtyard was several human-sized sets of armor. Finding nothing of value or interest, the party returned to the castle and found another hidden door. It led down a short hallway to a huge room with crystal chandeliers, and a gigantic marble ballroom floor. Human-shaped automatons in were arranged in pairs around the floor. Ballda said that she had been attacked and mutilated by the cat in the doorway to this room, so the party decided to search for the missing parts of her.
Seeing what looked like a group of musicians, Shardryn heads toward it. As Shardryn steps onto the dance floor, everything comes to life. The musicians begin playing a lively tune, the chandeliers flare to light, and the dancers begin spinning and weaving around the dance floor. Shardryn is knocked back and down by the dancers, and manages to escape the dance floor with minimal injury. Everything stops when she steps off the floor.
As Shardryn is still gathering her wits, the clockwork cat attacks her. Alarra gets the cat’s attention with the “magic wand” granted to her by Tanil. Once she knows the cat is looking, Alarra tosses the ball onto the dance floor. The cat chases after it and is destroyed by the dancing automatons.
In the peaceful minutes after this scene, the butterfly shows up again, and the party follows it to a hall of doors. Each door along the sides of the hallway seems to lead to a guest room. The door at the end of the hallway leads to what appears to be a workshop full of unfinished dolls and experimental doll parts.
SAL and Alarra go down the hall to another door, find the Arboretum. The butterfly flies out of the room, back into the hallway with the guest bedrooms. and into the workshop room.
Although they are back where they began, right outside Tanil’s bedroom, they can’t seem to find the door that led to the spiral staircase. Confusion sets in and the party begins to argue about what to do next. Shardryn wants to confront the girl with the information given to them by Ballda (who is still with the party Chewbaccing on someone’s back). Lorness is afraid that if confronted with this information, Tanil will suddenly become violent and smash the dolls into little porcelain shards. SAL is afraid of being given more tea and being made to wear a hat. Alarra wonders where their bodies went without them.